Legacy4J

Legacy4J

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Using Programmer Art with Legacy4J 1.6 removes mipmapping

Permdog99 opened this issue ยท 3 comments

commented

Before
2024-04-26_19 41 24

After
2024-04-26_19 41 51

commented

This isn't a Legacy4J issue, only resources provided by Fabric API were used to modify Programmer Art

commented

Actually it is L4J. The armor slot textures added in programmer art is too large for the game to handle, making it fallback to a mipmap of 1

commented

[22:10:45] [Worker-Main-9/WARN]: Texture minecraft:item/empty_armor_slot_chestplate with size 38x38 limits mip level from 4 to 1
[22:10:45] [Worker-Main-9/WARN]: minecraft:textures/atlas/blocks.png: dropping miplevel from 4 to 1, because of minimum power of two: 2

These are my logs. Removing the armor textures fixes the issue from my testing