Legacy4J

Legacy4J

192k Downloads

Quartz's Feature Requests

Quartzmaven opened this issue ยท 10 comments

commented

Hi! I have so much things that needed to be added for this mod. My friend found out about the mod, and it still needs some things to be added.

  • The button turns blue and the text turns yellow when hovering in the main menu

  • "Initializing Server" to "Initializing server" - lowercase "s" to match accuracy

  • Minecraft Console Edition logo - can be customized via resource pack

  • Making the boss bar more accurate to the console edition bar - mentioned by TechSupportRed

  • Controller tooltips - since you're also planning on adding native controller support in the future, include this one.

  • Semi-transparent white crosshair - Legacy has this, not inverted.

  • Legacy-like mipmaps - an actual mod with this feature has been made and it's available on Modrinth.
    grass

  • Close spacing on signs.
    closetext

  • Custom loading screen tips - can be customized via resource pack

  • Water became semi-opaque in the distance. - could be part of option 7 but unsure.
    waterfade(1)

I think that's about it. You can message me on Discord (quartzmaven) for something. Thank you!

commented

Closing this issue as I'm no longer involved with the Legacy community.

commented

Thank you for all these requests.
Unfortunately, the first and third request will not be added by default in the mod, as Legacy4J's goal is to adapt LE for new versions of Minecraft as unified with JE, and the 1.14 button highlight with white text probably would be added to LE at some point, even if in the last update of the PS4 version with the new textures don't have this.

commented

Understood, thanks!

Also, I edited the 5th request.

commented

Turns out, in the 3rd request, I can change the logo using resource packs. I'll cross out that request because it can be achieved.
legacy4jwithmclcelogo

commented

Now I see, the last request is already in the mod, only if you set the interface opacity to a value less than 100%.
I maintained the invert behavior in 100% because the LE versions without this config have this feature.

commented

I'm about to publish my new modpack with your mod. Is it okay if I can use it? Thanks.

commented

I don't mind, feel free to use it :)

commented

I have updated the request with images.

commented

This one might be the best example of an 11th request.
distantcomp

commented

I've never worked with mipmaps, but from what I know JE's mipmaps are generated automatically, as the textures are separate files, as you may already know, and LE still used the atlas images for items and blocks and the mipmap levels.
So I might try changing JE's actual mipmapping method to be more like LE