[Bug/Glitch] Passsive Mobs unable to spawn in loaded chunks
Closed this issue ยท 2 comments
Legacy4J Version
Release 1.7.8
Mod Loader Version
Fabric Loader 0.16.9
Bug/Glitch Occurrence Context
New passive mobs are unable to spawn in pre-existing chunks.
Crash Report
No response
What happened wrong?
I had to make a fair amount of worlds and make sure what I wasn't experiencing was a bug on my part (conflicting resource pack or fault of using a different launcher). Whenever I play on an old world or create a new world for Minecraft Legacy4J, passive mobs such as chickens, sheep, and cows, no longer spawn once a chunk is loaded, and has its passive mobs killed or unloaded. I don't know why this is the case, and I am not sure if this is an intentional feature, since this is never something I ever saw when playing Legacy Minecraft on Consoles. I want to specify this being passive mobs only and not hostile mobs such as Zombies or Skeletons, as they spawn fine and with no issues. I would just like if I got some clarity involving this or maybe a way I am able to fix this in the meantime.