
[Bug/Glitch] Flight speed is off
Closed this issue ยท 4 comments
Legacy4J Version
Any
Mod Loader Version
Any
Bug/Glitch Occurrence Context
In L4J, the flight speed is based on the render distance
In actual LCE, the flight speed is not based on the render distance; it is static
Crash Report
No response
What happened wrong?
I have attached a video of LCE Xbox One Edition showing the flight speed when set to different render distances
Also from quick testing, when L4J's render distance is set to 10, it seems to be accurate to LCE
this was implemented due to users asking flight to be render distance dependant. on ps4/xbox one your render distance is higher and you fly faster, whereas weaker versions like xbox 360 or ps3 have smaller render distances and you fly slower
I am not sure where you got that information from. The flight speed is the exact same on all LCE versions from my testing. And even if it was different, then how L4J does it is still very incorrect. The video I sent (with XONE Edition) compared to 18 chunks on L4J is very different
this was implemented due to users asking flight to be render distance dependant. on ps4/xbox one your render distance is higher and you fly faster, whereas weaker versions like xbox 360 or ps3 have smaller render distances and you fly slower
yeah, but at the time we didn't had easy access to new-gen PS4 Edition, so we couldn't compare, to be sure of the suggestion