Lenient Stack Size

Lenient Stack Size

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Console log filled with repeated info messages

ejektaflex opened this issue ยท 1 comments

commented

On the 1.18-pre6 v1.2.1 release, my log is filled with serverside messages, like so:

[01:54:37] [Server thread/INFO]: [STDOUT]: Health type is null for entity.minecraft.skeleton
[01:54:38] [Server thread/INFO]: [STDOUT]: Health type is null for entity.minecraft.zombie
[01:54:38] [Server thread/INFO]: [STDOUT]: Health type is null for entity.minecraft.skeleton
[01:54:38] [Server thread/INFO]: [STDOUT]: Health type is null for entity.minecraft.skeleton
[01:54:38] [Server thread/INFO]: [STDOUT]: Health type is null for entity.minecraft.skeleton
[01:54:38] [Server thread/INFO]: [STDOUT]: Health type is null for entity.minecraft.skeleton
[01:54:38] [Server thread/INFO]: [STDOUT]: Health type is null for entity.minecraft.zombie
[01:54:39] [Server thread/INFO]: [STDOUT]: Health type is null for entity.minecraft.skeleton
[01:54:39] [Server thread/INFO]: [STDOUT]: Health type is null for entity.minecraft.skeleton
[01:54:39] [Server thread/INFO]: [STDOUT]: Health type is null for entity.minecraft.skeleton
[01:54:39] [Server thread/INFO]: [STDOUT]: Health type is null for entity.minecraft.zombie
[01:54:40] [Server thread/INFO]: [STDOUT]: Health type is null for entity.minecraft.skeleton
[01:54:40] [Server thread/INFO]: [STDOUT]: Health type is null for entity.minecraft.skeleton
[01:54:40] [Server thread/INFO]: [STDOUT]: Health type is null for entity.minecraft.skeleton
[01:54:40] [Server thread/INFO]: [STDOUT]: Health type is null for entity.minecraft.zombie
[01:54:41] [Server thread/INFO]: [STDOUT]: Health type is null for entity.minecraft.skeleton
[01:54:41] [Server thread/INFO]: [STDOUT]: Health type is null for entity.minecraft.zombie
[01:54:42] [Server thread/INFO]: [STDOUT]: Health type is null for entity.minecraft.zombie

Suppressing this would be great! Also, having a config that lets me only apply Second Chance to players would be nice - that's all we really care about on my server.

commented

Thanks for the report! This will be fixed on the 1.18 release version of the mod.