
Item that has been picked has extra NBT data after the mob has been killed
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I'm encountering the same issue as #13. I'm using mod version 1.5.0 on NeoForge 1.21.1. When mobs that have picked up items are killed, their dropped items fail to stack with identical items. After investigation, I discovered that these items are tagged with custom_data={picked:1b}, causing my mob farm to generate unstackable items like rotten flesh and bones.
@wuyouyuyu are you using lmd alongside any other mods and if so can you drop the list here, this issue was fixed a long time ago.
@wuyouyuyu are you using lmd alongside any other mods and if so can you drop the list here, this issue was fixed a long time ago.
Suspected Oritech compatibility issue.