Custom Ore Chunks Over-writed
Helimyne opened this issue ยท 7 comments
Put in ores from three mods, the custom color get deleted, but it does generates the chunks.
before loading minecraft
`
Configuration file
blacklist {
# Crops that won't be affected by farming growth skill, uses internal block name. No sync to client required. [default: []]
S:"Crops for farming" <
>
}
debug {
# Forces Level Up! to restore external json files to default
B:"Reset json files"=false
}
digloot {
# Chances that a common loot drop will appear [range: 0 ~ 100, default: 85]
I:"Common Digging Loot Chance"=85
# Chances that a rare loot drop will appear [range: 0 ~ 100, default: 1]
I:"Rare Digging Loot Chance"=1
# Chances that an uncommon loot drop will appear [range: 0 ~ 100, default: 15]
I:"Uncommon Digging Loot Chance"=15
}
general {
# Always drop ore chunks on ore harvest
B:"Always drop ore chunks"=false
# Use ore chunks for ore doubling
B:"Break ores into chunks"=true
# All ores can be doubled, even if they don't have a chunk.
B:"Duplicate any ore"=true
# Colors for the end ore item
I:"End Ore colors" <
094747
343434
>
# XP credit level for Mining Specialization
I:"End Ore experience" <
4
2
>
# End ores that double from mining efficiency
S:"End Ores to double" <
oreFluidEnder
oreFluidCrudeOilSand
>
# Does the furnace eject doubled items?
B:"Furnace ejects bonus items"=false
# Colors for the nether ore item
I:"Nether Ore colors" <
15064789
0C5ABE
E66700
FEE503
>
# XP credit level for Mining Specialization
I:"Nether Ore experience" <
2
5
4
2
>
# Nether ores that double from mining efficiency
S:"Nether Ores to double" <
oreQuartz
oreCobalt
oreArdite
oreFluidGlowstone
>
# Does the player lose all levels on death?
B:"Reset class on death"=true
# Colors for the surface ore item
I:"Surface Ore colors" <
3421236
12360064
16576075
6155509
1564002
16711680
1653940
16739601
9416910
207234249
CFEAF9
8597D1
C7C7CC
CECEA3
0588F4
6EFFFF
232323
A40606
FFF8F0
435D39
>
# XP credit levels for Mining Specialization
I:"Surface Ore experience" <
1
1
2
4
4
2
2
1
1
1
1
1
2
4
3
3
1
2
2
3
>
# Ores that double from mining efficiency
S:"Surface Ores to double" <
oreCoal
oreIron
oreGold
oreDiamond
oreEmerald
oreRedstone
oreLapis
oreCopper
oreTin
oreSilver
oreLead
oreAluminum
oreNickel
orePlatinum
oreIridium
oreMithril
oreFluidCrudeOilShale
oreFluidRedstone
oreQuartz
oreUranium
>
# Get additional attack power if a mob's max HP is over 20
B:"Sword skill damage scaling"=false
}
`
after
`# Configuration file
blacklist {
# Crops that won't be affected by farming growth skill, uses internal block name. No sync to client required. [default: []]
S:"Crops for farming" <
>
}
debug {
# Forces Level Up! to restore external json files to default
B:"Reset json files"=false
}
digloot {
# Chances that a common loot drop will appear [range: 0 ~ 100, default: 85]
I:"Common Digging Loot Chance"=85
# Chances that a rare loot drop will appear [range: 0 ~ 100, default: 1]
I:"Rare Digging Loot Chance"=1
# Chances that an uncommon loot drop will appear [range: 0 ~ 100, default: 15]
I:"Uncommon Digging Loot Chance"=15
}
general {
# Always drop ore chunks on ore harvest
B:"Always drop ore chunks"=false
# Use ore chunks for ore doubling
B:"Break ores into chunks"=true
# All ores can be doubled, even if they don't have a chunk.
B:"Duplicate any ore"=true
# Colors for the end ore item
I:"End Ore colors" <
094747
343434
>
# XP credit level for Mining Specialization
I:"End Ore experience" <
4
2
>
# End ores that double from mining efficiency
S:"End Ores to double" <
oreFluidEnder
oreFluidCrudeOilSand
>
# Does the furnace eject doubled items?
B:"Furnace ejects bonus items"=false
# Colors for the nether ore item
I:"Nether Ore colors" <
15064789
>
# XP credit level for Mining Specialization
I:"Nether Ore experience" <
2
5
4
2
>
# Nether ores that double from mining efficiency
S:"Nether Ores to double" <
oreQuartz
oreCobalt
oreArdite
oreFluidGlowstone
>
# Does the player lose all levels on death?
B:"Reset class on death"=true
# Colors for the surface ore item
I:"Surface Ore colors" <
3421236
12360064
16576075
6155509
1564002
16711680
1653940
16739601
9416910
>
# XP credit levels for Mining Specialization
I:"Surface Ore experience" <
1
1
2
4
4
2
2
1
1
1
1
1
2
4
3
3
1
2
2
3
>
# Ores that double from mining efficiency
S:"Surface Ores to double" <
oreCoal
oreIron
oreGold
oreDiamond
oreEmerald
oreRedstone
oreLapis
oreCopper
oreTin
oreSilver
oreLead
oreAluminum
oreNickel
orePlatinum
oreIridium
oreMithril
oreFluidCrudeOilShale
oreFluidRedstone
oreQuartz
oreUranium
>
# Get additional attack power if a mob's max HP is over 20
B:"Sword skill damage scaling"=false
}
`
Oh, okay, I see what's going on, because you're using hexadecimal values, Minecraft is ignoring it. You have to convert the value to decimal first. You can do that here.
hmmm, converted them all and the config for the stone based ores still trimmed the color list to default
It shouldn't be trimming it. I'm probably going to revert to the "Do Not Place" tag method in the next update, just to scale back on the level of config complication. It can be accessed through hard disabling ore chunks in the config, if you would prefer to do that.