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Clientside Config Issues

Practiclycrp opened this issue ยท 1 comments

commented

When updating damage values on the server/client, they will incorrectly display on clients that don't match the servers custom damage values.

Example;
Server has a custom archaic damage of x5, item has 6 base damage equaling to 30.
Client A doesn't have their config set to x5 archaic and will see the item as having 24 damage, Client B does and sees the damage as 30.

Forge 13.20.0.2252
Levels 2 R1.2.0
Minecraft 1.11.2

commented

Thanks - I need to look into synchronizing config files on server. Will do so in a second.