Client Crash - CME - com.teamwizardry.librarianlib.features.particle.ParticleRenderLayer.render
ProsperCraft opened this issue ยท 6 comments
https://gist.github.com/ProsperCraft/12eeb1b4c67ea2d0ef90c531832bcad9
I was testing my pack, making single player worlds while waiting for the curse approval, and I had just placed down a prefab, opened the chest with items provided, and went to shift click the leather armor into their slots and the client crashed.
Pack - https://minecraft.curseforge.com/projects/towncraft/ - A town building modpack for 1.12.2
Version .29
It happened again -
https://gist.github.com/ProsperCraft/b3500572f40af5db1d8958ee0ac43a04
Player loaded into a single player world.
Pack version .39
Happened again, single player world - https://gist.github.com/ProsperCraft/74f7704f768f51b1702b2887db861fab
Pack version 1.23
What version of LibLib are you using? ParticleRenderManager.kt only has 299 lines, so I don't see how an error could occur on line 303.