Crash on 20w14a
Cretezy opened this issue · 4 comments
java.lang.NoSuchFieldError: field_15463
at me.shedaniel.lightoverlay.fabric.LightOverlay.getCrossType(LightOverlay.java:72)
at me.shedaniel.lightoverlay.fabric.LightOverlay.lambda$onInitializeClient$11(LightOverlay.java:307)
at net.minecraft.class_761.handler$zij000$renderCenter(class_761.java:4951)
at net.minecraft.class_761.method_22710(class_761.java:1265)
at net.minecraft.class_757.method_3188(class_757.java:718)
at net.minecraft.class_757.method_3192(class_757.java:543)
at net.minecraft.class_310.method_1523(class_310.java:1004)
at net.minecraft.class_310.method_1514(class_310.java:632)
at net.minecraft.client.main.Main.main(Main.java:204)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.base/java.lang.reflect.Method.invoke(Method.java:566)
at net.fabricmc.loader.game.MinecraftGameProvider.launch(MinecraftGameProvider.java:192)
at net.fabricmc.loader.launch.knot.Knot.init(Knot.java:138)
at net.fabricmc.loader.launch.knot.KnotClient.main(KnotClient.java:26)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.base/java.lang.reflect.Method.invoke(Method.java:566)
at org.multimc.onesix.OneSixLauncher.launchWithMainClass(OneSixLauncher.java:196)
at org.multimc.onesix.OneSixLauncher.launch(OneSixLauncher.java:231)
at org.multimc.EntryPoint.listen(EntryPoint.java:143)
at org.multimc.EntryPoint.main(EntryPoint.java:34)
Let me know if I can help in any way!
20w14a changed how tags function because Mojang decided to rewrite tags when they found a bug in it, the most logical solution to fixing the bug is to rewrite it entirely. I will update Light Overlay to it soon after updating other mods.
Mind keeping this issue open just for tracking when it's fixes? Would greatly simplify my workflow and might avoid more issues related to this issue