Lightest Lamps

Lightest Lamps

2M Downloads

Crash on swamp biome.

omarmartinez97 opened this issue · 5 comments

commented

Describe the bug
walking,running to a certain area in my base crashes it completely, towards a swamp biome

To Reproduce
Steps to reproduce the behavior:
Not sure, I have many omega lamps placed around and below base to stop mobs from spawning

Versions (please complete the following information):

  • Forge: forge-32.0.88
  • Minecraft: 1.16.1
  • Mod: current release
  • Other Mods / Modpack? ATM6

Additional context
Error log.
////////////////////////////////////////////
Time: 7/28/20 7:16 PM
Description: Exception ticking world

java.lang.IllegalArgumentException: Cannot set property BooleanProperty{name=east, clazz=class java.lang.Boolean, values=[true, false]} as it does not exist in Block{lightestlamp:light_air}
at net.minecraft.state.StateHolder.func_206870_a(SourceFile:114) ~[?:?] {re:classloading}
at net.minecraft.block.VineBlock.func_196544_a(VineBlock.java:228) ~[?:?] {re:classloading}
at net.minecraft.block.VineBlock.func_225542_b_(VineBlock.java:212) ~[?:?] {re:classloading}
at net.minecraft.block.AbstractBlock$AbstractBlockState.func_227034_b_(AbstractBlock.java:617) ~[?:?] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B}
at net.minecraft.world.server.ServerWorld.func_217441_a(ServerWorld.java:501) ~[?:?] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,xf:fml:endergetic:patch_server_world,xf:fml:quark:change-sleeping-player-count,xf:fml:quark:add-rave-hook,xf:fml:immersiveengineering:IE block update callback}
at net.minecraft.world.server.ServerChunkProvider.func_241099_a_(SourceFile:390) ~[?:?] {re:classloading,pl:accesstransformer:B}
at net.minecraft.world.server.ServerChunkProvider$$Lambda$17704/67048628.accept(Unknown Source) ~[?:?] {}
at java.util.ArrayList.forEach(ArrayList.java:1249) ~[?:1.8.0_51] {}
at net.minecraft.world.server.ServerChunkProvider.func_217220_m(SourceFile:368) ~[?:?] {re:classloading,pl:accesstransformer:B}
at net.minecraft.world.server.ServerChunkProvider.func_217207_a(SourceFile:337) ~[?:?] {re:classloading,pl:accesstransformer:B}
at net.minecraft.world.server.ServerWorld.func_72835_b(ServerWorld.java:326) ~[?:?] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,xf:fml:endergetic:patch_server_world,xf:fml:quark:change-sleeping-player-count,xf:fml:quark:add-rave-hook,xf:fml:immersiveengineering:IE block update callback}
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:852) ~[?:?] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:jaopca.mixins.json:MinecraftServerMixin,pl:mixin:A}
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:788) ~[?:?] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:jaopca.mixins.json:MinecraftServerMixin,pl:mixin:A}
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:81) ~[?:?] {re:classloading,pl:runtimedistcleaner:A}
at net.minecraft.server.MinecraftServer.func_240802_v_(MinecraftServer.java:643) [?:?] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:jaopca.mixins.json:MinecraftServerMixin,pl:mixin:A}
at net.minecraft.server.MinecraftServer.lambda$func_240784_a_$0(MinecraftServer.java:230) [?:?] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:jaopca.mixins.json:MinecraftServerMixin,pl:mixin:A}
at net.minecraft.server.MinecraftServer$$Lambda$17180/1719187758.run(Unknown Source) [?:?] {}
at java.lang.Thread.run(Thread.java:745) [?:1.8.0_51] {}

commented

I reproduced bug and I see problem. I will update mod soon (≈24h)

commented

i got the same problem more than one time. I link my crash log also, maybe it helps.
crash-2020-08-02_18.50.49-server.txt

commented
commented

Sorry that I'm not updating mod. Currently I'm sick. I will update when I feel better.

commented

This issue is fixed. I forget to close.