Lil Tater Reloaded

Lil Tater Reloaded

34.7k Downloads

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Motschen opened this issue ยท 15 comments

commented

Nothing was ever here

tater

commented

Still not working for me: https://hastebin.com/hudohajipi.cs

commented

how the hell? I've literally JUST tested it in prod
image

commented

That's the version I was using the whole time.

commented

your crash log says otherwise flamingo: Pink Flamingo 1.14-1.13

commented

But I downloaded the exact same jar you linked, so idk what's causing that.

commented

can you also try this jar https://cdn.discordapp.com/attachments/528472643221848085/711230707787104266/LilTaterReloaded-1.0.41.15.2.jar ? if you're actually using latest flamingo mod, there's literally no way you should be getting that crash

commented

image
๐Ÿ›

commented

And even the new jar doesn't work for me for some reason. :(

commented

just a sec

commented

I got to the root of the problem, fixing it

commented

please try https://cdn.discordapp.com/attachments/528472643221848085/711244338633375844/LilTaterReloaded-1.0.51.15.2.jar , turns out I was at fault because I was building against a different version of flamingo

commented

Now it works ๐Ÿ‘

commented

@Inject(method = "onUse", at=@At(value = "INVOKE", target = "Lcom/reddit/user/koppeh/flamingo/FlamingoBlockEntity;wiggle()V"),remap = false)

The injection target onUse is not remapped. I believe the fix for this is to have the remap = false on the @At, not the @Inject.

Edit: remap = false should also be removed in here to fix another crash that would happen:

@Inject(method = "render", at=@At(value = "INVOKE", target = "Lnet/minecraft/client/util/math/MatrixStack;pop()V"), remap = false)