Litematica (Forge)

Litematica (Forge)

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Carpets are missing from a .nbt file

MrJeffOfficial opened this issue ยท 23 comments

commented

Title

commented

can you send your nbt file so we can check?
also version litematica, version minecraft?

commented

Minecraft version 1.14.4 litematica version 1.14.4
https://drive.google.com/drive/folders/1CMhQ_doGTK-kv4qQdj60CxDBMqmGL4DC

commented

is it litematica 0.0.0-dev.20191222.014040?

commented

Yes

commented

I can't seem to be able to download, can you make it a public download?

commented

you need to change the nbt file so the names under pallete in the entries is for example black_carpet and do the properties away

commented

This guy is coming from MapartCraft and I'm pretty sure he just selected the wrong MC version on there

commented

but in mcedit the carpets are there so its not the MapartCraft's problem plus i choosed the "1.13/1.14" option

commented

Mcedit Unified is for 1.12 anyways
You did not choose the 1.13/1.14 option as it has the proper carpet mappings, I just tested it for myself

commented

well i dont know why it doesnt work. heres some pictures :
https://imgur.com/gallery/l4OMzQr

commented

did you open the latest one not in mcedit since the one you send here was definitely an 1.12.2 version.

commented

no i didnt open the new nbt file in mcedit

commented

That schematic file indicates Minecraft 1.12.2 DataVersion, and the block palette is in the <= 1.12.2 format. As to why, no idea, if you selected the 1.13/1.14 format. Automatic conversion between MC versions should become possible in future version of the mod, after I get all the block state conversion stuff done.

Here is that map converted to the 1.14 format:
https://pena2.dy.fi/tmp/minecraft/gh100_image_1.litematic

commented

oh thanks it worked. also btw how did you convert that? i have a couple more i need to convert

commented

Press ctrl+shift+r on MapartCraft and make sure you select the 1.13/1.14 version. I have confirmed myself that it works, you're doing something wrong on your end

commented

somehow it magically worked. i didnt know what i did wrong. thanks

commented

@rebane2001 It does seem like the site is a bit buggy. All the hover texts are off by 1 element, and when I download a map in the 1.13/1.14 format first, the block palette is correct, but the DataVersion in the file is still 1343 ie. 1.12.2. And then if I just change the MC version to 1.13/1.14 and download it again, it still gives me the same 1.13+ format palette.

@MrJeffOfficial Since that file was in the 1.12 format, I just loaded it in 1.12 Litematica and exported it in the Schematica format, and then I loaded that file in 1.14.4 Litematica and imported it into the Litematica format. With only that few blocks it would actually probably be faster to just change the block palette manually in the file with NBTExplorer though.

commented

Hmm that's weird, in the HTML the hover tips are on the correct elements, yet they appear wrong by one element when I hover over stuff... And now that I refreshed the page, they are correct... what?!

commented

@maruohon
The off-by-one labels is a weird glitch with the tooltip library if you activate presets for the first time, it doesn't affect the functionality
I should add the dataversion thing, but it should still work in 1.14 even without it - block names are mapped correctly for later versions

commented

for me version as "selected" doesn't get updated

commented

Without the correct DataVersion it's a lot more annoying for any program or mod to try to detect the original MC version of the file and know how to convert the block palette to the target version.

For reference, here are the DataVersions of the recent MC versions I just copied from the wiki:

1.12.0: 1139
1.12.1: 1241
1.12.2: 1343
1.13.0: 1519
1.13.1: 1628
1.13.2: 1631
1.14.0: 1952
1.14.1: 1957
1.14.2: 1963
1.14.3: 1968
1.14.4: 1976
1.15.0: 2225
1.15.1: 2227

I guess you mainly care about 1.12.0, 1.13.0, 1.14.0 etc. if you support new blocks added in each new MC version.

commented

Thanks for the info, I'll be implementing it soon