Rotate/Mirror Vertically
tezlm opened this issue · 5 comments
Nothing to update still. I am currently finally working on various Litematica code clean-up, and rewriting all the positioning and position transform code will be a part of that task. So hopefully I should finally get to this some time in the near-ish future.
Nothing to update still. I am currently finally working on various Litematica code clean-up, and rewriting all the positioning and position transform code will be a part of that task. So hopefully I should finally get to this some time in the near-ish future.
could you?
Rotations around x and z axes and vertical mirroring are planned (#159). I need to do some planned position transform refactors before that though, the current way of handling the transformed positions is unmaintainable and unusable for these additional transforms.