Crash with Colormatic and Litematica
helpimnotdrowning opened this issue ยท 3 comments
Running:
- Minecraft 1.16.5
- Litematica v0.0.0-dev.20210215.172138
- MaLiLib v0.10.0-dev.21+arne.5
- Colormatic v2.2.8+mc1.16.3
Description of the bug
Game crashes when placing schematic containing water and joining world with a loaded schematic containing water
Expected behavior
Game shouldnt crash
To Reproduce
- Go to "load schematics"
- Load schematic with water
- Crash
Crash Report
crash-2021-03-09_14.10.00-client.txt
Additional context
- Considering its probably a problem with water tinting, it might also affect schematics with grass blocks/tall grass/leaves
- Might need a resource pack that makes use of colormaps, am using Classic Alternative
There is nothing I can do from my side with this crash, it crashes in the Colormatic code due to a cast without checking the object type.
The 1.17 (future) release of Colormatic should no longer have this incompatibility.