Litematica

Litematica

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`enableRendering` feature breaks entity distance

NoComment1105 opened this issue ยท 3 comments

commented

Minecraft version
1.16.5

Mod version and malilib version
litematica-fabric-1.16.4-0.0.0-dev.20210120.213004
malilib-fabric-1.16.3-0.10.0-dev.21+arne.1

Description of the bug
With the Entity distance set to 500% and being 1 block outside the distance limit for 75% entities do not render. Turning off this feature makes the entities render. If you have this feature on and go forward a block the entities then render

Expected behavior (if not clear from the description)
Entities to render even 1 block outside the 75% range using 500% render distance

To Reproduce (if not clear from the description already)
Steps to reproduce the behavior:

  1. Have an entity in a fixed position
  2. Set Entity distance to 75% and run backwards until the entity disappears
  3. Set the entity distance to 500%. Observe no entity
  4. Walk forward 1 block, Observe entity
  5. Go back 1 block and turn enableRendering off. Observe entity this time

Screenshots
1 Block outisde 75% entity distance range. 500% render distance set. enableRendering: true
2021-06-12_08 25 14
1 block outside 75% entity distance range. 500% render distance set. enableRendering: false
2021-06-12_08 25 27
1 block inside 75% entity distance range. 500% entity distance set. enableRendeing: true
2021-06-12_08 26 03

Additional context
I am running sodium, although im 99% sure this does not play a part in the issue

commented

I uploaded a new version with the fix for this issue.

commented

Okay, I'll test soon

commented

We good