`enableRendering` feature breaks entity distance
NoComment1105 opened this issue ยท 3 comments
Minecraft version
1.16.5
Mod version and malilib version
litematica-fabric-1.16.4-0.0.0-dev.20210120.213004
malilib-fabric-1.16.3-0.10.0-dev.21+arne.1
Description of the bug
With the Entity distance set to 500% and being 1 block outside the distance limit for 75% entities do not render. Turning off this feature makes the entities render. If you have this feature on and go forward a block the entities then render
Expected behavior (if not clear from the description)
Entities to render even 1 block outside the 75% range using 500% render distance
To Reproduce (if not clear from the description already)
Steps to reproduce the behavior:
- Have an entity in a fixed position
- Set Entity distance to 75% and run backwards until the entity disappears
- Set the entity distance to 500%. Observe no entity
- Walk forward 1 block, Observe entity
- Go back 1 block and turn
enableRendering
off. Observe entity this time
Screenshots
1 Block outisde 75% entity distance range. 500% render distance set. enableRendering
: true
1 block outside 75% entity distance range. 500% render distance set. enableRendering
: false
1 block inside 75% entity distance range. 500% entity distance set. enableRendeing
: true
Additional context
I am running sodium, although im 99% sure this does not play a part in the issue