Schematic overlays conflict with renderBlocksAsTranslucent
Fabian42 opened this issue ยท 1 comments
When both schematic overlays (in this example for a missing block) and renderBlocksAsTranslucent are enabled and actually doing something (alpha of 0%/100% behaves differently), then schematic blocks become much too translucent:
This is with schematicOverlayColorWrongBlock
#01FF4CE6 and ghostBlockAlpha
0.99. I would expect it to look very similar to an actual block, except for a slight pink tint and a very faint guess at what's behind it. Instead, it becomes so transparent that I can barely tell which block it's supposed to be. This does not happen without overlays or without transparent schematics, those two cases work fine.
- Minecraft version: 1.18.1
- Mod version and malilib version:
litematica-fabric-1.18.0-0.9.0.jar
,malilib-fabric-1.18.0-0.10.0-dev.26.jar