Litematica

Litematica

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Litematica 1.19 crashing after loading the world

Britanniann opened this issue · 8 comments

commented

The title explains it all, I'm not using 1.19.1/1.19.2, here is the crash report:

https://pastebin.pl/view/930ab7dc

commented

Ah great, another one of those mysterious AMD driver crashes. (Basically the same as #558, #559, #562)

Currently I have no idea why this happens...

commented

Okay I did some testing on my old PC that still has Windows 10 installed on it. I too do get the crash with the latest 22.8.2 AMD graphics drivers, if I use a larger render distance. Something around rd 20 or larger starts to be unstable, ~24 or higher crashes almost instantly after logging in to a world, at least if trying to open the F3 screen (wtf). But installing the 22.5.1 WHQL version of the AMD drivers and the crashes are gone.

So try changing your AMD graphics driver version to 22.5.1 (WHQL).

commented

Decreased my render distance to 16 and now the game doesn't crash, hadn't yet tested the older AMD graphics card version. Thanks for helping!

commented

I also have the same problem. AMD driver 22.7.1 introduced massive openGL improvements, but with massive improvements, I’m sure bugs will have slipped their way through as well. To be even more sure: it crashes on my desktop with amd. It works fine on my laptop (exact same game folder) with an nvidia card.

Workaround at the moment: lower render distance or revert driver updates, the latter nog being recommended.

This should be reported to AMD.

commented

According to masa:

so apparently 22.7.1 broke it
I just tested with 22.8.2 (broken) and 22.5.1 (working)

commented

I have the same issue, it's also fixed by lowering the render distance to 16. I can increase render distance once in game without crashing, but the chunks glitch out and dissapear. But no crash. Opening F3 screen doesnt crash me either. Driver version 22.9.2, minecraft 1.19.2

commented

#622 is it related?

commented

#622 is it related?

Both driver related but different issues I think.