Invisible Chests when unloading and reloading chunks - 0.5.5-SNAPSHOT
FlashyReese opened this issue ยท 7 comments
Expected Behavior
Actual Behavior
Reproduction Steps
Summary:
Minecraft 1.16.3 + Lithium 0.5.5-SNAPSHOT + My fork of sodium = Occurs
Minecraft 1.16.3 + Lithium 0.5.4(Removed version lock) + My fork of sodium = Doesn't occur
Note:
I also tried disabling all the features via Lithium's configuration file, it still occurs.
I can also confirm this occurs on the internal server.
Edit: Disabling mixin.world.block_entity_ticking
fixes the issue
After some discussion with Lucy and Kichura at #lithium on discord we figured we should open this issue since recent changes made to Lithium will might break with Sodium in the future.
Yes, I can still reproduce this with 9f11468 .
Thank you. I found another problem with the implementation and pushed another fix. Can you test again?
Also reproducible with 15487bc
Another try to fix it is here: https://github.com/2No2Name/lithium-fabric/tree/1.16.x/pull/fixBlockEntityList
Wanted to make a follow-up about the lithium update, The issue is still present on my end via 1.15.2 protocol with 0.5.6 lithium (Even with config set to false for the time being).
However i can't really confirm if this issue applies to the API itself or lithium alone + Something else i noticed was that blocks don't register to client-side screen properly when changing blocks from another client via 3rd-party fabric servers that use older lithium.