Separate config for ticking lit/unlit campfires
No3371 opened this issue · 2 comments
Is your feature request related to a problem? Please describe.
Mods like Survival Campfires and Totally Lit track campfires' burn time with NBT data, sleeping lit campfires break these mods.
Describe the solution you'd like
Split mixin.world.block_entity_ticking.sleeping.campfire
into mixin.world.block_entity_ticking.sleeping.campfire.lit
and mixin.world.block_entity_ticking.sleeping.campfire.unlit
Describe alternatives you've considered
Or maybe it's possible to provide a way (nbt tag?) for modders to prevent campfires/block entities from sleeping? This could be even better because most of the time only player-placed campfires need to be ticked.
The reason why separate it instead of let players just turn off campfire sleeping all together is there are modders/builders use campfires as roofs or something, there could be hundreds of unlit campfire in a single village.