Lithium (Fabric/NeoForge)

Lithium (Fabric/NeoForge)

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1.21 Sculk sensors not triggering after reload

caek88 opened this issue ยท 4 comments

commented

Version Information

lithium-fabric-mc1.21-0.12.5

Expected Behavior

Player noise don't seem to be triggering skulk sensors

Actual Behavior

Player noises should trigger skulk ssensors

Reproduction Steps

Load a chunk with a sculk sensor. tp ~ ~ ~1000 followed by tp ~ ~ ~-1000
Walk near a skulk sensor and see if the noise triggers a sensor.

Other Information

Try with naturally spawning skulk sensors
Putting "mixin.world.game_events=false" in the config file and then setting it back to true seems to fix the issue

commented

Needs testing together with ferrite core, doesn't seem to occur with just lithium

commented

Confirmed with ferrite core on dedicated server, after reloading the world or with manually placed sensors

commented

Confirmed without ferritecore

commented

Fixed by 8536b72