lithium makes productive bees bees and nests unable to spawn
VaporeonScripts opened this issue ยท 17 comments
latest version of lithium
neoforge 1.21.1 .80
arch linux OS
https://mclo.gs/A9bKS1h
The issue seems to be that they are returning the wrong block entity type when calling BlockEntity::getType() during block entity initialization. Lithium uses the method very early to check whether the block at the position supports the block entity.
Marking as external as I think the other mod is violating a very reasonable assumption, i.e. that the block entity type of a block entity is correct from the start.
Aight,ima let U guys find a solution between productive bees and lithium,as I saw on productive bees part
Workaround is to add the line
mixin.minimal_nonvanilla.world.block_entity_ticking.support_cache=false
to the lithium.properties file in the config folder and restarting the game.
There should not be lasting damage to your world, since the beehives just weren't ticked when the issue occurred.
Yes, the support_cache optimization depends on the general block entity ticking optimization. But disabling that also disables a few other optimizations that might not have a problem
So would be better to disable cache one? So that it fixes the issue while improving perf?
It seems like the issue may be fixed in the future by productive bees mod authors, will check again in a while.
it got fixed, does this mean i can remove this line?
mixin.minimal_nonvanilla.world.block_entity_ticking.support_cache=false