Little Logistics

Little Logistics

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[1.16] Ships not swimming, spinning in place

iarspider opened this issue ยท 8 comments

commented

After update to 1.0.8, the tugboat doesn't follow route, but spins in place instead. Video demonstration: https://youtu.be/rdcK0-08FHA

commented

Hey, thanks for reporting!

Is this in a specific modpack? Are you using optifine or "small ships" mod?

Does replacing the vessels help?

I am not able to reproduce this in my 1.16 dev environment

commented

Yes, this is Enigmatica 6 (Expert). Yes, there is "Small Ships" mod in that modpack, but no optifine.

I have tried downgrading to mod 1.0.5, but that didn't completely fix the problem - the area around the dock is, for some reason, not accessible for tugboat (neither with attached boats, nor alone).

commented

Couple things:

Make sure there is no small ships boat nearby, they mess with pathfinding.

Make sure there is a node inside the dock so that the tug actually sails though there

commented

How "nearby" is nearby? There was a small ship nearby (a couple of blocks behind the dock)...

commented

Yep, that's close enough. Just remove it. We've had 4 people report this already. They do something to water mob AIs when in range. Keep them few chunks away.

commented

Ah. That explains everything.

commented

EnigmaticaModpacks/Enigmatica6#4561

Enigmatica PR to fix this

commented

@iarspider it appears that disabling WaterMobFlee in small ships config solves this