Configurable recipe hardness
mopsled opened this issue ยท 2 comments
Hello! Love your mod, just getting into it. I tried searching the issues and wiki, but couldn't find a similar question. Please let me know if this has already been covered.
Currently, materials don't seem to keep any of their previous hardness after modification. In the example below, I remove one bit from an obsidian block, and it loses all hardness:
(Please excuse the quality, had to fit on GitHub).
This feels a little odd when a big iron vault door can be destroyed in a couple of punches. Is there any way to configure hardness for created recipes? Ideally, I'd love for this could be derived from the materials for balance, or configurable with a tool.
Thank you!