Using doors in multiplayer only render and work for the person who initially activated the door.
GlassCrab opened this issue ยท 3 comments
When I place a door down, everyone can see it and it's solid for them, but once anyone activates it for the first time, only that person can see and stand on it and such, its completely invisible and has no hitbox, the only person who can destroy the animation is the person who can still see the door. It seems to apply to both doors that have stay animated checked and not.
The doors also do not interact with things like item entities, and the hitbox is only visible to the person who activated the door. I can send a video if needed