LittleTiles

LittleTiles

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Advanced doors that are in the open state disappear when chunk is unloaded

Catz1301 opened this issue ยท 4 comments

commented

Whenever you create an advanced door with an advanced recipe, and then you place it, it will disappear once its chunk is unloaded.

To Reproduce
Steps to reproduce the behavior:

  1. Create an object. Any object will do.
  2. Make it an advanced door with an advanced recipe.
  3. Configure it to move around for a little bit, having its offset start and stop on different axis (This is what I did).
  4. Activate the door.
  5. Wait for it to finish 'opening'.
  6. Leave the chunk so that the chunk will unload.
  7. Come back to it after a few seconds.
  8. Voila. The door has done its magical disappearing trick. You now need a new door.

Expected behavior
The door should have been in its same spot as before you left the chunk.

Screenshots
If applicable, add screenshots to help explain your problem.

Desktop (please complete the following information):

  • Java version:
  • Forge version:
  • Minecraft version:

Additional context
I was playing in a server environment, in survival, I can't recreate it in my own test environment, but I will get a list of mods used.

commented

What kind of server API are you using? Mohist or Magma, by any chance?

commented

None, just forge.

commented

What LittleTiles version are you using? Can you provide me your log files?

commented

Maybe it was caused by spawn protection, since I cannot reproduce this issue. I will close it for now. If it happens again make sure to post it here including some more information. Thanks for taking your time to report this issue, really hope it doesn't occur again.