LittleTiles

LittleTiles

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Transparency (Alpha) issue with shaders after a recent update

kirokadura opened this issue ยท 0 comments

commented

LittleTiles version: LittleTiles_v1.5.0-pre314_mc1.12.2.jar
CreativeCore version: CreativeCore_v1.10.44_mc1.12.2.jar

I noticed that recently something changed about the alpha slider where alpha tiles no longer behave like glass to shaders. Two issues occurr:

1 - All tiles with an alpha lower than 255 are immediatly opaque. Here's an example:

How it looks with shaders:

2021-01-19_20 04 46

Without shaders:

2021-01-19_20 09 19

And I know for a fact it used to work before:

2020-02-29_23 40 33

2020-06-06_12 58 02

Tried it with the following shaders:

BSL_v7.1.04.1
Chocapic13_V8_Ultra
Chocapic13_V9
SEUS-Renewed-v1.0.1
Sildurs Vibrant Shaders v.1281 Medium

The only different result was with SEUS, where everything was behind the glass appears white:

2021-01-19_20 46 49

2 - Alpha tiles cast shadow, which didn't occurr before.

Before:

2019-12-16_12 42 23

Now:

2021-01-19_20 48 56