LT 1.5.7: Crash when placing a MultidoorStructure with Inputs and Outputs
DonK4rma opened this issue ยท 11 comments
I been making a piano and i needed to put inputs and outputs for the key, now i cant place them next to each other, if i do the game crashes, i tried increasing the limit of tiles in a block but dint do anything, still crash.
Structure Options and Details
Stay Animated
No Sound when door finish
Sound Player
Around 7 Doors in the structure
Hope you be able to fix it
But according to your crash log you are still using the old 1.5.6 version. 1.5.7 just came out today.
But according to your crash log you are still using the old 1.5.6 version. 1.5.7 just came out today.
Sorry that log was sent before i did upgrade the same thing with 1.5.7, has the same problem
Just to help troubleshooting the issue, some information need to be provided.
Can you give use your config files,
Can you export the structure you are trying to place.
That should be it for now
Just to help troubleshooting the issue, some information need to be provided.
Can you give use your config files,
Can you export the structure you are trying to place.That should be it for now
Just to help troubleshooting the issue, some information need to be provided.
Can you give use your config files,
Can you export the structure you are trying to place.That should be it for now
This are the mods and the config files i am trying to use and also the structure that i cant place multiple of them in one block
https://drive.google.com/drive/folders/1tW2uNg14ErDjQzVlDHiHDgokc1E9oq7V?usp=sharing
Okay, it will not really help by try changing 62048 to 65536 in the config files.
Okay the problem is actually quite simple. Your recipe contains duplicated structures, which causes this issue. Normally this should not happen in the first place, but with the recently added feature of being able to pick up animations in the recipe it can happen.
Looks like you picked up the recipe while the structure was placed and an animation was there.
So you need to somehow remove the duplicates, which is quite difficult to be honest. I will also add a system which checks that something like this won't happen.
Here is a fixed version of your structure:
structure-fixed.txt
Until the new system is in place be careful what you pick up in your recipe.
Okay the problem is actually quite simple. Your recipe contains duplicated structures, which causes this issue. Normally this should not happen in the first place, but with the recently added feature of being able to pick up animations in the recipe it can happen.
Looks like you picked up the recipe while the structure was placed and an animation was there.
So you need to somehow remove the duplicates, which is quite difficult to be honest. I will also add a system which checks that something like this won't happen.
Here is a fixed version of your structure:
structure-fixed.txtUntil the new system is in place be careful what you pick up in your recipe.
Thanks ill try that and update the situation