Parts of moving structures remains floating after removing by WorldEdit
crystheshard opened this issue ยท 1 comments
When world edit works with structures in their basic position (not pressed levers, closed doors), everything's fine.
But when it comes to triggered structures, when removing by //set, the moveable part remains floating in air, says "Structure is not loaded" or "Missing Parent" and cannot be removed in any way.
And maybe i just can avoid operations like this in future, but i just don't know what to do with this parts that already floating in my world and i don't know ho to get rid of them:\
LittleTiles 1.5.19, Minecraft 1.12.2
Screenshots