Dissapearing / ghost blocks, disappearing / ghost slopes and their weird behavior 1.20.1
miscellaneousgt opened this issue ยท 3 comments
Dissapearing block / ghost block: https://youtu.be/S_JFQ2peM0g
- The blocks around the working door disappear at some point for some reason
- These ghost blocks also have weird collisions where it blocks movement but also gives kind of like a weird stuck feeling.
- If I right click a ghost block, it went back to normal (the previously disappeared block reappear along with its normal block collision)
- If I place a block on a ghost block position, it won't place the block that I'm placing but will make the previously disappeared block reappear instead (similar to when I right click it)
- I also have tested these ghost blocks collisions with tridents and arrows but not recorded in the video, the moment the tridents/arrows hit the ghost block, the hit sound plays which is a correct behavior but the tridents/arrows entities themselves went through the ghost block, but shortly after that, they teleport back to the ghost block position which is kind of like correcting themselves a bit late, and even after that, they still moving glitchy on the spot.
Disappearing / ghost slope and texture loss: https://youtu.be/2bDR5TKlY1g
- Slopes sides lose texture (transparent, not rendered) if placed near working doors
- Somehow the slopes also disappear around working doors
- I can't place blocks on these ghost slopes position, I have to /fill with air before I could place blocks
- The door also loses textures
LittleTiles version: LittleTiles_ALPHA_v1.6.0-pre078_mc1.20.1.jar
CreativeCore version: CreativeCore_FORGE_v2.11.16_mc1.20.1.jar
Thanks again, this doesn't cause crash but I just wanna let you know
I think any type of door can make that happen, I've tried many doors, a simple 2 blocks tall stone door with only 1 tile thickness, those copper doors in the videos, the other one I used the other day that have combinations of brick, stained glass, and wood, and many others. I also tried many sizes, I trimmed the edge of the door by 1 tile or 2, make it smaller and yet the ghost blocks still happened.
But here is the door I used in the video
{boxes:7,min:[I;9,0,0],s:{aS:-1,cS:0,center:[I;9,0,0,10,1,1,16],du:10,hand:1b,id:"axis",in:3,rotation:{a:1,c:1b},s:[{b:1b,n:"closed"},{b:1b,n:"opened",rY:90.0d}],sound:1b,state:{mode:"TOGGLE",state:0b},t:[]},size:[I;2,32,16],t:{"minecraft:copper_block":[[I;-1],[I;9,16,0,11,20,16],[I;9,20,0,11,32,4],[I;9,20,12,11,32,16],[I;9,28,4,11,32,12],[I;9,0,0,11,16,16]],"minecraft:netherite_block":[[I;-1],[I;9,20,5,11,28,7],[I;9,20,9,11,28,11]]},tiles:2}