Player Skin Map
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public static void addPlayerSkinTypeRenderer(String type, RenderPlayer renderPlayer) { ClientProxy.MINECRAFT.getRenderManager().getSkinMap().put(type, renderPlayer); }
will cause a crash when used as getSkinMap()
returns an unmodifiable map
public Map<String, RenderPlayer> getSkinMap() { return (Map<String, RenderPlayer>) java.util.Collections.unmodifiableMap(skinMap); }