[1.12.2] [Suggestion] Wildcards for the config
Dimentive opened this issue · 6 comments
It would take an extremely long time to add all the doors, chests, gates, etc., to the config when playing a large modpack. My suggestion is a wildcard feature that lets you use an asterisk (*
) as a wildcard.
Examples:
engineersdoors:*
would accept any block from Engineer’s Doors.extratrees:doors.*
would accept any block from Extra Trees that has an item ID which starts withdoors
.forestry:*_chest
would accept any block from Forestry that has an item ID which ends in_chest
.*
would accept all blocks in the game (which should not be used; it’s just an example).
Is this something you could implement? It would make it take much less time to add doors to the config! 💙