Locks

Locks

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[1.12.2] [Suggestion] Wildcards for the config

Dimentive opened this issue · 6 comments

commented

It would take an extremely long time to add all the doors, chests, gates, etc., to the config when playing a large modpack. My suggestion is a wildcard feature that lets you use an asterisk (*) as a wildcard.

Examples:

  • engineersdoors:* would accept any block from Engineer’s Doors.
  • extratrees:doors.* would accept any block from Extra Trees that has an item ID which starts with doors.
  • forestry:*_chest would accept any block from Forestry that has an item ID which ends in _chest.
  • * would accept all blocks in the game (which should not be used; it’s just an example).

Is this something you could implement? It would make it take much less time to add doors to the config! 💙

commented

That’s not a bad idea. I will look into adding this

commented

Done. Expect this in the next update

commented

Thank you so much for adding this! You’re an incredible developer! 💙

commented

Sweet, thanks! 💙

commented

No, no, no. Don't close issues until I push the update first

commented

Oh, sorry.