![Lodestone](https://media.forgecdn.net/avatars/thumbnails/540/477/256/256/637866092162419815.png)
Lodestone causes crash on dev environment
QinomeD opened this issue ยท 12 comments
As in title, it just crashes. Seems like it's something with mixins (I tried -Dmixin.env.disableRefMap=true
btw)
Latest.log
latest.log
What version of Lodestone are you using? this one looks pretty dated given the 'fundamentalForcesCustomFireTicking '
1.0, that's the newest on cf (because I use curse maven, wanted to do it with maven now, but I just forgot)
1.0 is rlly old yeah, we've went through like 200-300 commits since then. Grab one of the libs from here https://maven.blamejared.com/team/lodestar/lodestone/lodestone/
I haven't had any reason to release 1.1, seeing as the only mod to my knowledge relying on it is malum atm. We're gonna push out a jar right now.
Wait, then you have to fix Malum to use team.lodestar.lodestone
instead of com.sammy.ortus
1.3 malum will be incompatible with 1.1 lodestone, but nothing I can do about that. 1.4 moved over to the new name already (all it took is two ctrl shift R replace uses)
https://maven.blamejared.com/com/sammy/malum/malum/1.18.2-1.4-58/ should be the one