Lodestone

Lodestone

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Lodestone causes crash on dev environment

QinomeD opened this issue ยท 12 comments

commented

As in title, it just crashes. Seems like it's something with mixins (I tried -Dmixin.env.disableRefMap=true btw)

Latest.log
latest.log

commented

What version of Lodestone are you using? this one looks pretty dated given the 'fundamentalForcesCustomFireTicking '

commented

1.0, that's the newest on cf (because I use curse maven, wanted to do it with maven now, but I just forgot)

commented

1.0 is rlly old yeah, we've went through like 200-300 commits since then. Grab one of the libs from here https://maven.blamejared.com/team/lodestar/lodestone/lodestone/

commented

Seems fair, but why is the 1.0 newest on curse then?

commented

I haven't had any reason to release 1.1, seeing as the only mod to my knowledge relying on it is malum atm. We're gonna push out a jar right now.

commented

Cool

commented

Wait, then you have to fix Malum to use team.lodestar.lodestone instead of com.sammy.ortus

commented

already done

commented

Huh? Then it seems like I'm using an outdated version.

commented

1.3 malum will be incompatible with 1.1 lodestone, but nothing I can do about that. 1.4 moved over to the new name already (all it took is two ctrl shift R replace uses)

commented

oh cool
thanks