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[1.20.1 Bug] New world generation issues
Cicopath opened this issue ยท 1 comments
Describe the bug:
When I create a new world with my mod list, the world generation screen gets "stuck" for some reason. The "loading square" is a bit messed up looking, and the percentage of the world complete also gets stuck randomly. I have to manually terminate the session.
When I create a new world, I expect there to be no world generation issues nor crashes.
Crash logs:
I thought this was a compatibility issue between Spectrum and Lodestone at first, but then I tried Lodestone by itself and I'm getting a bunch of generation issues. The generation issue happening here seems to be the same as the one I'm experiencing when running Spectrum alone too.
I have a crash log when Spectrum, Lodestone, and Sodium were loaded together: crash-2024-08-09_15.50.18-server.txt
With just Lodestone, however, I have no crash log. Here's the latest log: latest.log
Mod list:
Fabric 1.20.1-0.16.0
Fabric API 0.92.2
Lodestone 1.6.2.1b
Fusion 1.1.1
Patchouli 84
Trinkets 3.7.2
Yeetus Experimentus 2.3.1-build.6