Logistics Pipes

Logistics Pipes

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[189] Crash on world generation

xJon opened this issue ยท 10 comments

commented

Log: https://pastebin.com/xWv7nPbb
Any idea? Thanks!

commented

This is the initial (first & only) crash log, if that's what you mean. In game there was the VanillaFix "issue with LogisticsPipes mod" toast.
But I understand it could be weird VanillaFix stuff. I also generated a few worlds and it happened only once.

commented

Are you sure this is the initial crash?
Normally this happens when something else crashes and the player gets unloaded, but through vanillafix some part of MC is still running expecting there to be a player.

commented

Seems to happen every time I generate a new world? all crashes are identical (also using build 191 now).
Log: https://pastebin.com/PHM2cSMV

commented

For clarity, could you please try it out without VanillaFix and post that crash log if it appears?

commented

Using 191, and without VanillaFix, stopped the crash upon creating a new world, but actually did not prevent the error and caused the world to have 99% of resources for tick and 0~1 fps.
Here's the error from the log: https://pastebin.com/A9VrXqx1

commented

OK, could you please upload a full log, not just the crash report.

commented

Yes, here:
2019-07-13-1.log

commented

To be fair, I just tested a different pack (without VanillaFix) and upon world creation got a similar error mentioning a different mod: https://pastebin.com/kEUNajfk
The problems I reported might not be caused by LogisticsPipes exclusively. Sorry for the mess of information reported.

commented

While I still think there is something else going on here: a93046f this should prevent the crash from our side.

commented

๐Ÿ‘