
[189] Crash on world generation
xJon opened this issue ยท 10 comments
Log: https://pastebin.com/xWv7nPbb
Any idea? Thanks!
This is the initial (first & only) crash log, if that's what you mean. In game there was the VanillaFix "issue with LogisticsPipes mod" toast.
But I understand it could be weird VanillaFix stuff. I also generated a few worlds and it happened only once.
Are you sure this is the initial crash?
Normally this happens when something else crashes and the player gets unloaded, but through vanillafix some part of MC is still running expecting there to be a player.
Seems to happen every time I generate a new world? all crashes are identical (also using build 191 now).
Log: https://pastebin.com/PHM2cSMV
For clarity, could you please try it out without VanillaFix and post that crash log if it appears?
Using 191, and without VanillaFix, stopped the crash upon creating a new world, but actually did not prevent the error and caused the world to have 99% of resources for tick and 0~1 fps.
Here's the error from the log: https://pastebin.com/A9VrXqx1
Yes, here:
2019-07-13-1.log
To be fair, I just tested a different pack (without VanillaFix) and upon world creation got a similar error mentioning a different mod: https://pastebin.com/kEUNajfk
The problems I reported might not be caused by LogisticsPipes exclusively. Sorry for the mess of information reported.
While I still think there is something else going on here: a93046f this should prevent the crash from our side.