
crash bug, ArrayIndexOutOfBoundsException
Turmfalke2 opened this issue ยท 3 comments
hi,
I am playing omnifactory and crashing with the following stacktrace the moment I load the world.
[Server thread/ERROR] [minecraft/MinecraftServer]: Encountered an unexpected exception
net.minecraft.util.ReportedException: Ticking block entity
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:773) ~[MinecraftServer.class:?]
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:668) ~[MinecraftServer.class:?]
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:185) ~[chd.class:?]
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:526) [MinecraftServer.class:?]
at java.lang.Thread.run(Thread.java:748) [?:1.8.0_202]
Caused by: java.lang.ArrayIndexOutOfBoundsException: -1
at java.util.ArrayList.elementData(ArrayList.java:422) ~[?:1.8.0_202]
at java.util.ArrayList.get(ArrayList.java:435) ~[?:1.8.0_202]
at java.util.Collections$UnmodifiableList.get(Collections.java:1309) ~[?:1.8.0_202]
at logisticspipes.routing.ServerRouter.getExitFor(ServerRouter.java:1207) ~[ServerRouter.class:0.10.2.183]
at logisticspipes.pipes.PipeItemsInvSysConnector.lambda$handleItemEnterInv$7(PipeItemsInvSysConnector.java:346) ~[PipeItemsInvSysConnector.class:0.10.2.183]
at java.util.stream.ReferencePipeline$3$1.accept(ReferencePipeline.java:193) ~[?:1.8.0_202]
at java.util.ArrayList$ArrayListSpliterator.forEachRemaining(ArrayList.java:1382) ~[?:1.8.0_202]
at java.util.stream.AbstractPipeline.copyInto(AbstractPipeline.java:481) ~[?:1.8.0_202]
at java.util.stream.AbstractPipeline.wrapAndCopyInto(AbstractPipeline.java:471) ~[?:1.8.0_202]
at java.util.stream.ReduceOps$ReduceOp.evaluateSequential(ReduceOps.java:708) ~[?:1.8.0_202]
at java.util.stream.AbstractPipeline.evaluate(AbstractPipeline.java:234) ~[?:1.8.0_202]
at java.util.stream.ReferencePipeline.reduce(ReferencePipeline.java:479) ~[?:1.8.0_202]
at java.util.stream.ReferencePipeline.min(ReferencePipeline.java:520) ~[?:1.8.0_202]
at logisticspipes.pipes.PipeItemsInvSysConnector.handleItemEnterInv(PipeItemsInvSysConnector.java:351) ~[PipeItemsInvSysConnector.class:0.10.2.183]
at logisticspipes.transport.TransportInvConnection.insertedItemStack(TransportInvConnection.java:28) ~[TransportInvConnection.class:0.10.2.183]
at logisticspipes.transport.PipeTransportLogistics.handleTileReachedServer_internal(PipeTransportLogistics.java:570) ~[PipeTransportLogistics.class:0.10.2.183]
at logisticspipes.transport.PipeTransportLogistics.handleTileReachedServer(PipeTransportLogistics.java:451) ~[PipeTransportLogistics.class:0.10.2.183]
at logisticspipes.transport.PipeTransportLogistics.reachedEnd(PipeTransportLogistics.java:676) ~[PipeTransportLogistics.class:0.10.2.183]
at logisticspipes.transport.PipeTransportLogistics.moveSolids(PipeTransportLogistics.java:701) ~[PipeTransportLogistics.class:0.10.2.183]
at logisticspipes.transport.PipeTransportLogistics.updateEntity(PipeTransportLogistics.java:130) ~[PipeTransportLogistics.class:0.10.2.183]
at logisticspipes.pipes.basic.CoreUnroutedPipe.updateEntity(CoreUnroutedPipe.java:125) ~[CoreUnroutedPipe.class:0.10.2.183]
at logisticspipes.pipes.basic.CoreRoutedPipe.updateEntity(CoreRoutedPipe.java:389) ~[CoreRoutedPipe.class:0.10.2.183]
at logisticspipes.pipes.basic.LogisticsTileGenericPipe.func_73660_a(LogisticsTileGenericPipe.java:214) ~[LogisticsTileGenericPipe.class:0.10.2.183]
at net.minecraft.world.World.func_72939_s(World.java:1835) ~[amu.class:?]
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:613) ~[oo.class:?]
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:767) ~[MinecraftServer.class:?]
... 4 more
Seems like it is something about the item inventory connector. It is just using a normal enderchest.
logisticspipes-0.10.2.183.jar
Anything else you need?
Looks like in PipeItemsInvSysConnector::handleItemEnterInv
, info.destinationint
is -1... which as far as I can see, should never be the case. Quick fix would probably be to just do nothing in that method if that's the case. I don't know anything about the routing system though so I'm going to pass this off :P
I'm having the same problem, definitely something. I didn't know about deleting erroring tile entities, but removing the block with mcEdit fixed it. I suspect on server reload LP is forgetting where something is supposed to go, and perhaps the default route isn't ready? (my default route is an AE2 system...)