Poor server performance
tjsd opened this issue ยท 1 comments
ModPack: FTB Interactions v2.0.5
Minecraft Version: 1.12.2
Forge: 1854
LogisiticPipes: v0.10.3.50
Java Version: 1.8.0_212, IcedTea
Server is running in docker on a Linux host, NVME disk and 12gb dedicated ram to this server instance. AMD CPU at 4.2GHz.
I run a FTB Interactions server that is starting to struggle with TPS after people progress in the pack, I ran a sampler on my server with 0 players online and 635 chunks loaded with chunkloaders and spawnchunks and saw that LogisticPipes is taking 43% of all ticktime (while no one is even playing).
Here is the sampler report: https://spark.lucko.me/#WEnvkh37wP
Logistics Pipes seems to be loading chunks. So I am guessing chunk loaders are not applied to all chunks which contain part of an LP network?
I would still mark this as a bug on our end:
logisticspipes.blocks.crafting.LogisticsCraftingTableTileEntity.cacheRecipe()
is taking an insane amount of the time on chunk load- we may be able to disable the parts of the network that are idle and prevent us from loading chunks, because we dont need to touch the TileEntities