Power Provider: "rays" of energy rendering incorrectly
Garagoth opened this issue ยท 3 comments
Hi.
I have connected TE and BC power providers to my LP net and some receivers, all pipes has power transportation upgrade and proper suppliers. Generally it all works except for blue and red rays of energy inside pipes render incorrectly.
All rays have length that would be sufficient to reach next LP pipe, but they are rotating in each pipe (see screenshots).
BC kinesis pipes render rays correctly, if that matters, and there are no other visual bugs (that I can see).
Also, as a side note, there is no info on power transportation on your wiki (I could write that sections but apparently your wiki does not offer registration).
My MC version: 1.6.4, FTB direwolf20 pack 1.0.23 (BC 4.2.2, LP 0.7.4.dev.172).
Please update to the newest build before reporting a bug. This one is already fixed.