Troubles in crafting Mekanism factories
PrimaryC opened this issue ยท 8 comments
Mekanism factories (perhaps v8 only? I have played only v8) have several meta-info, like inventory interface or upgrades or some others.
This things cause they have to use fuzzy tables and fuzzy upgrades on crafting pipes. it's ok.
When try to craft some high-tier factories, it have to pulls same type low-tier factory.
but they seems mix up other type (same tier) factory.
for example, I request Elite purify factory. it stuck in crafting table has advanced enriching factory.
(in spite of have to pull advanced purify factory)
i guess, troubles are cause while ignore metadata.
i hope you check this.
Could you please add the version number of following mods to your post? It would be appreciated.
- Forge
- Logistics Pipe
- Mekanism
sorry to late for response
here my mods' version are.
forge-1.7.10-10.13.4.1448
logisticspipes-0.9.2.33
Mekanism-1.7.10-8.1.7.252
I ain't using Mekanism. Can someone please recheck this issue. Otherwise this will be closed.
I think this bug is related to all other Mek-and-Autocrafting issues. Mek handles its blocks and items quite "unique" way, and not LP the only one that has problems with that (e.g. if a player touches any of its non-resource items, they will be owned by the player and etc). I remember I already suggested to connect with the developer of Mek to sort these things out in an another issue.
@hron84 good timing. I just added a project for ore dictionary handling. This should be related to the output having a different NBT and therefore isn't understood by the crafting pipe.
it's even worse. Ingredients have some different NBT tags than the recipe tells you, so I think you should specifically filter tags like owner and charge status for ingredient handling, but keeping them during the crafting and moving them to the result (if mek recipe handlers does not make the effect).
this has been brought up in the past and there is no real way of handeling it at the moment without some kind of addition to forge or a 'universal' nbt tag to ignore for autocrafting, otherwise trying to handle this is almost surely going to lead to eighter manually listing and checking the involved tags or dupe bugs with other mods