
Z-Fighting Issues
SonOfTheStars opened this issue ยท 5 comments
Current Builds of LP have intense amounts of Z-Fighting of the Pipes Inner Texture. The Inner Face seems to be rendered TWICE
Most prominent on Chassis. Not so on all Pipes tho. Some are fine.
Ill be more precice tomorrow.
Appears to be working with Build 100...no idea what caused the fix. Most likely related to 71299d1
Multiplayer still has Z-Fighting on the Inner textures of all Pipes. Singleplayer is not affected tho!
Tested on SSP and Dedicated Server, Build 100.
Both Optifine and Fastcraft are installed, further testing willl commence in the next days
@graxevs How certain are you with that? Because if it's true we might be able to use that knowledge to develop a workaround for optifine.
While running Optifine i found that switching Trees detail setting to Default and fixed the issue for any pipes already placed in the world.
After this you can switch back to Fast or Fancy without issue but for any new pipes placed you have to switch the setting to default again.
@davboecki workaround for Optifine? The issue does happen without Optifine.