CensoredASM

CensoredASM

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LoliASM breaks Thermal Expansion's textures and causes crashes

SirSlender opened this issue ยท 21 comments

commented

https://paste.dimdev.org/cokeviwofi.mccrash
Is the crash report. Anytime I go to break a Thermal Expansion machine the game crashes and their textures are no longer showing up correctly as an item (pink and black checkered box), but I can still place and use them.

I also get a constant message to add some string in my config but I don't know what string to add? I add what the console says but it still spouts the same message.

commented

Is there any progress about this issue? I got the same problem. (no crash but wrongly rendered models in item format)

commented

This was fixed a long time ago, if you're booting for the first time, simply restart.

commented

This was fixed a long time ago, if you're booting for the first time, simply restart.

Not really, I keep getting the same result after dozens of restart since the mod is installed in my modpack dev environment

commented

Yes really, nothing I can tell you except for sending me a log.

commented

Restart your game

commented

Restarting doesn't even work.

commented

It happens because face is null when rendering thermal expansion machine items

commented

I haven't had proper time to investigate this but I haven't gotten a crash yet from the times I've tried. For the mean time turn logClassesThatNeedPatching off. I've noticed codechicken.lib.util.VertexDataUtils isn't being patched properly; hence why the messages still pop up, but shouldn't have anything to do with the crash.

commented

Try 2.4.1 and see if crashes still occur.

commented

And after a while, it crashed for the same reason as SirSlender....

commented

The game will not crash again, the tile models will no longer be lost, but the item models are still lost.
2021-05-25_15 43 33
2021-05-25_15 43 40

commented
commented

Can I have the full latest.log?

commented
commented

If the message says: class codechicken.lib.render.buffer.BakingVertexBuffer needs their BakedQuad calls redirecting! Insert the string into config/loliasm.json and report to Rongmario., you add codechicken.lib.render.buffer.BakingVertexBuffer to bakedQuadPatchClasses in loliasm.json

commented

Try to do that and eliminate all errors then see if you still get the crashes. If not I'll check it out.

commented

When I did that, those messages still showed up and the textures were still broken. Disabling the baked quads of course fixed the issue. My log is from after adding those strings.

commented

Yeah I think I broke it because of a refactor in 2.3, I'll be fixing it later today, can you test with 2.1 or 2.2?

commented

This was from 2.2 but I did also try 2.3. I can try testing with 2.1 later today.

commented

That won't be needed, they don't differ much.