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reuseBucketQuads causes strange glitch with buckets and AE Additions patterns
embeddedt opened this issue ยท 6 comments
When AE Additions and LoliASM are installed, Forge universal buckets seem to have their overlay texture overwritten by the one from AE Additions' patterns, if reuseBucketQuads
is enabled.
This is a minor issue. It seems to have a bit of a race condition going on, as it does not always occur depending on what items you render in game first. For that reason, I also had difficulty reproducing it in a clean instance with just the essential mods installed. I can reliably reproduce it in a specially crafted world in the full modpack, however.
With reuseBucketQuads
disabled:
With reuseBucketQuads
enabled:
AE Additions source code: https://github.com/the9grounds/AE-Additions/tree/master
Issue on their end: the9grounds/AE-Additions#53
Yeah, I wanted to debug this a while back actually. Thanks for making an issue here, unsure when I'll get around to fixing it.
Issue was fixed for buckets, but still persist for other liquid containers:
debug.log