LookingGlass

LookingGlass

470k Downloads

FOV changes instantly when a view exists

heldplayer opened this issue ยท 5 comments

commented

If a view exists that has not been yet released, the FOV of the player changes instantly when sprinting/flying instead of this change being gradual.

Steps to reproduce:

  • Create a view using /lg-viewdim (alternatively, try looking at a Mystcraft book)
  • Start sprinting
  • Observe the FOV changing instantly

Once the view gets released (the entity despawns), the FOV once again changes gradually.
Once you open up a book the only way to make it work like normal again is to relog.

The issue has been narrowed down to LookingGlass being installed on its own.

Installed mod versions:

  • Minecraft Forge 10.13.3.1385
  • LookingGlass 0.2.0.00
commented

Hrmm... yes. I know what causes this and have to admit I hadn't thought about it. I might be able to fix it.

commented

@XCompWiz What's the current state of this bug? Were you able to find a fix?

commented

Status unchanged. Not sure when I'll get to it, as there are bugger issues to deal with and it will likely get fixed as things are changed later anyway.

commented

I know there are bigger bugs to deal with, like (#12), but this one is just a nuisance-type of bug. Since my mod, SecurityCraft, uses LookingGlass whenever a camera is placed down, it results in this bug happening almost constantly, which can get slightly annoying. Another bug that occurs is that your hand's item-switch animation doesn't happen, so items seem to just appear and disappear magically whenever you switch items. Just thought I bring that to your attention, and thanks for all the help you've been giving us. :) ๐Ÿ‘

commented

Actually highly related to #12. Should be fixed in latest commit.