Loot Beams: Relooted!

Loot Beams: Relooted!

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Weird light effect with SuperDuperVanilla Shaders active

ArcaneAlloy opened this issue ยท 1 comments

commented

Forge 1.19.2 43.3.0
Oculus 1.6.9
Rubidium 0.6.2c

When I'm using the SuperDuperVanilla Shaders https://www.curseforge.com/minecraft/shaders/super-duper-vanilla-shaders with the Bloom activated a weird light bloom happens:

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You can disable the Bloom effect to disable that effect
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Anyway it still exists a weird white circle on the ground, it looks a problem with the "Beam Glow Effect" if you disable it the problem dissapears
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I suppose it would make more sense to publish this issue on the Shader author's github, if so, tell me and I'll create another ticket there without a problem :)

commented

yeah, make an issue on the shader's page, this isnt really something to do with loot beams specifically as other shaders work fine