Weird light effect with SuperDuperVanilla Shaders active
ArcaneAlloy opened this issue ยท 1 comments
Forge 1.19.2 43.3.0
Oculus 1.6.9
Rubidium 0.6.2c
When I'm using the SuperDuperVanilla Shaders https://www.curseforge.com/minecraft/shaders/super-duper-vanilla-shaders with the Bloom activated a weird light bloom happens:
You can disable the Bloom effect to disable that effect
Anyway it still exists a weird white circle on the ground, it looks a problem with the "Beam Glow Effect" if you disable it the problem dissapears
I suppose it would make more sense to publish this issue on the Shader author's github, if so, tell me and I'll create another ticket there without a problem :)