
Options to limit loot bundles dropping with specific enemies
WimpieRatte opened this issue · 2 comments
Hi there.
In my current pack, I installed the loot bundles primarily to have some nice, randomised quest rewards.
I found it nice that you could also get some of the loot bundles from enemy drops, but this gets a bit excessive when we fight swarms of slimes or mob farms.
Is there a way we can reduce the frequency of these drops for some enemies?
(Or reduce the chance for them to drop in general?)
I know we can limit how much loot we get in a loot bag, which already helps, but I was wondering if we can also modify the drop rate with enemies.
You can control the loot drops in these global loot modifiers
https://github.com/JDKDigital/lootbundles/tree/dev-1.21.0/src/main/resources/data/lootbundles/loot_modifiers