Opener and Recycler Performance
Sir-Will opened this issue ยท 5 comments
To add this issue every TileEntity (Loot Recycler, Bag Opener and Bag Storage) Calls sendToAll every tick
TileEntityOpener.java#L93
TileEntityRecycler.java#L72
TileEntityStorage.java#L61
To add to @LXGaming this is on the same server, 5 players, including count of TE's and how large the packets are
Hmm okay, I think I have ideas on how to cut this down a lot. The packets themselves aren't large, there's just a ton of them. The bulk of this is the opener is sending unneeded packets when it's just sitting around waiting to work. I can't promise it'll be fixed quickly, time is limited for me right now.