Help blacklisting a mob
icbat opened this issue ยท 1 comments
Hi! I see in #150 that there's a way to blacklist mobs. I can't seem to get my configuration right, as the mobs keep dropping. What am I getting wrong?
Given this (What Is That output), I assumed that either the $VISIBLENAME would be Blue Slime
, or the $INTERNALNAME would be tconstruct.blueslime
or simply blueslime
.
So if I try this on, say, the common bag, it looks like this:
$STARTBAG:lootbag_Common:0
$ISSECRET:false
$BAGTEXTCOLOR:$WHITE
$BAGTEXTUNOPENED:$AQUA:Ooh, what could be inside?
$BAGTEXTOPENED:What's inside is not as interesting as not knowing.
$BAGTEXTSHIFT:$DROPCHANCES
$BAGVALUE:1:1
$PASSIVESPAWNWEIGHT:50
$PLAYERSPAWNWEIGHT:100
$MOBSPAWNWEIGHT:100
$BOSSSPAWNWEIGHT:200
$USEGENERALLOOTSOURCES:true
$MAXIMUMITEMS:5
$MINIMUMITEMS:1
$MAXIMUMGENERALLOOTWEIGHT:-1
$MINIMUMGENERALLOOTWEIGHT:-1
$PREVENTITEMREPEATS:none
$EXCLUDEENTITIES:false
$STARTENTITYLIST
$INTERNALNAME: tconstruct.blueslime
$ENDENTITYLIST
$STARTBLACKLIST
lootbags:itemlootbag:0
$ENDBLACKLIST
$ENDBAG:lootbag_Common
Is there anything I'm doing wrong? These little slimes spawn way too often to be dropping loot =)
Thanks for your help!