Crash on pack load
Cazadorsniper opened this issue ยท 10 comments
I tried update 2.5.8 and this happened: https://pastebin.com/QS9SMuRW
I'm not seeing how it could break from just updating Lootbags. Did you update any other mods, and is this a full modpack or something you threw together?
Its Project Ozone 3 the mods I updated so far have been:
ExNihiloCreatio
Land Craft
Corail Tombstone
Aroma1997sCore
Botania
Apple Core
YABBA
AutoRegLib
Equivalent Integration
Quark
Lordcraft
Fastworkbench
Lostcities
CyclopsCore
Industrial Foregoing
Abyssalcraft Integration
Immersive Engineering
Integration Foregoing
Abyssalcraft
CyclopsCore
Everlasting Abilities
B.A.S.E
Probably should have guessed that. Most of those don't add loot, but to be sure, can you downgrade Lootbags and see if it still crashes? I didn't change the section of the code that's breaking so I'm hoping it's something odd from another mod that I can add better error handling for and not some major problem on my end.
I downgraded before and it didn't crash, i tested the update again and same crash
Alright, I've narrowed it down to because of blacklisting the spectre coil, so if you un-blacklist it, everything should load again. No clue why it would break it now and not before, but I'll work on it and get a proper fix.
Give me the two configs too, it looks like something wonky is happening with one of the lists.
lootbag.cfg-https://pastebin.com/tyC1Wz15
bagconfig-https://pastebin.com/YwT4iyzV
It turns out the issue is caused because I moved the blacklisting and whitelisting code to preInit for some reason I've forgotten, which means that any modded item is likely not initialized yet. I'll have a fix out soon.