LuckPerms

LuckPerms

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Permission for the main luckperms command

LogGits opened this issue ยท 5 comments

commented

1.13 puts this command into tab-complete for players who wouldn't use it nor have any permissions for luckperms. Im trying to seperate all admin commands from regular player commands.

Something like luckperms.help would be helpful for resolving this. Setup in a similar format to:

commands:
  start:
    description: hub of important commands.
    aliases: info
    permission: test.start

permissions:
  test.start:
    description: give access to /start
    default: true
commented

That the main LP command has no permission is by design.
Just running /lp only yields a message that the server is running LP and what version, if the players don't have permissions.

And I think this article I wrote is a good summarization why you shouldn't hide your plugins: https://mcserverrant.weebly.com/rants/why-you-shouldnt-hide-your-plugins

commented

@BrainStone nice one. However, the main priority is to have a clean tab-complete for regular players that isn't cluttered by staff commands. The only way to achieve this is to give the main luckperms command a permission node which can be defaulted to true if it's really a big deal.

commented

All I can say is that the request has been made numerous times and denied just as often.
I'm not the developer so I have no say on that matter.

And to be frank I think it's fair that it can't be disabled. I mean Luck put an awful lot of effort into the plugin. So paying a bit of tribute in not being able to hide the plugin away (and having it show in tab-complete) is fair in my book. (Keep in mind that this is my opinion. Not an authorative answer. In fact Luck and I have disagreed on a number of positions in somewhat similar situations.)

commented

Wait why are you making this out to be such an issue? I want to declutter regular player tab complete from staff commands so they only see what they will use. By setting it to default: true users will be able to type /lp. Also you can just make it so it sends the message regardless of if they have the perm or not. If i wanted to hide luckperms i would have done it using packets... I just want a clean tab-complete for new players and this is the only workaround.

commented

Indeed, I see the point you're making. :)