No raycasting.
miltos22 opened this issue ยท 0 comments
I have a serious complain. I am looking into integrating a mod like this into a multiplayer modpack.
However, some of the most interesting tnt included can pass though blocks, even bedrock like its nothing. Completely skipping the raycheck. Like the meteor TNT, the supernova TNT, etc. This makes it completely unusable, since even with modular force fields, or even if players have bedrock, they cannot defend against it. I suggest coding every tnt to cast a raycheck and only affect blocks that have line of sight